← Return to gameKUIPER CONFLICT / FIELD MANUALReference revised 2026-10-14

Default presets · Check your season's saved rules in game or MCP · Markdown

Solar Duel numerical reference

Distances use AU and flight uses simulation years. Solar and planetary close gravity and collision/blast scales are deliberately enlarged for gameplay. Wall-clock planning and playback are separate.

Parameter Value
version solar-duel-1.0.0
rounds 18
openingPlanningSeconds 50
planningSeconds 24
checkSeconds 12
playbackSeconds 12
initialOrdnance 60
ordnancePerRound 16
maximumOrdnance 80
flakCost 8
flakRadius 0.75
flakRange 20
flakCapacity 3
planetRadiusScale 2.6
orbitalLaneDwell 0.38
swarmSplitYears 0.7
swarmFragments 5
swarmSpreadDegrees 14
penetratorPasses 2
penetrationRadius 0.55
penetrationSpeedRetention 0.9
yearsPerRound 2
maximumFlightYears 4
minimumSpeed 27
maximumSpeed 63
planetaryGravityMultiplier 8192
gravityAssistReferenceOrbit 5.203
gravityAssistRadius 8
solarCloseGravityAmplification 32
planetaryCloseGravityAmplification 4
assistGuideDeflectionDegrees 15
aimGuideYears 0.15
asteroidCount 2048
territorySites 512
initialSettlements 32
proximityRadius 0.5
armingDistance 1
blastRadius 2.75
settlementDamageRadius 4
collapseFraction 0.75
rebuildDelayRounds 2
rebuildPerRound 2
boundaryAU 110
maxStepYears 0.005
minStepYears 0.00001
maxStepsPerRound 20000
sampleYears 0.02

Arsenal

Weapon ID Cost Speed multiplier Terrain radius (AU) Settlement radius (AU)
Dart dart 8 1.2 1.6 2.25
Nova nuke 16 1 2.75 4
Swarm swarm 26 0.9 1.35 2.1
Lance penetrator 24 1.05 2.3 3.2
Siege siege 36 0.65 4.5 6

Paced orbital sweeps (new duels)

Planet Period (simulation years) Initial phase (radians)
mercury 8 1.8000
venus 10 3.8000
earth 12 2.4000
mars 14 5.5000
jupiter 16 0.6500
saturn 22 3.6916
uranus 28 2.9916
neptune 36 0.1500

Solar Duel rules