Alpha-10 numerical reference
Rules preset: alpha-10.0.0. Generated from FAST_RULES in packages/engine/src/rules.ts. See fast matches for the playable loop. Alpha-9 tables are historical references.
| Parameter | Value |
|---|---|
| rounds | 32 |
| yearsPerRound | 5 |
| competitiveSeats | 100 |
| competitiveSites | 2000 |
| practiceSeats | 16 |
| practiceSites | 320 |
| gatheringSeconds | 60 |
| minimumHumans | 2 |
| objectiveBots | 100 |
| takeoverThroughRound | 16 |
| maxFronts | 3 |
| maxCombatShips | 9 |
| colonyLaunchesPerRound | 4 |
| maxColonyShips | 16 |
| colonyMaterialCost | 30 |
| colonySourceReserve | 400 |
| colonyTank | 1500 |
| colonySpeedAuPerRound | 30 |
| maxAlliance | 4 |
| localLinkRangeAu | 6 |
| shipSpeedAuPerRound | 6 |
| localShipBeltInnerAu | 30 |
| localShipBeltOuterAu | 70 |
| siegeSpeedAuPerRound | 4 |
| missileSpeedAuPerYear | 0.75 |
| fuelPerAu | 10 |
| startingPopulation | 3000 |
| startingMaterials | 900 |
| startingFuel | 3000 |
| annualGrowth | 0.01 |
| habitatCapacity | 6000 |
| siteMaterialYield | 15 |
| industryMaterialYield | 10 |
| metallicMaterialYield | 20 |
| icyMaterialPenalty | 5 |
| icyFuelYield | 40 |
| ordinaryFuelYield | 20 |
| colonyPopulation | 100 |
| clinicCost | 60 |
| clinicCapacity | 1500 |
| clinicReserveUpkeep | 100 |
| clinicMaterialUpkeep | 2 |
| crisisWarningRound | 24 |
| crisisFirstRound | 25 |
| crisisIncrement | 0.05 |
| betrayalTradeMultiplier | 0.75 |
| betrayalRounds | 4 |
| pingLimitPerRound | 8 |
| objectiveEarliestRound | 22 |
| objectiveChecks | 2 |
| objectiveResearch | 176 |
| objectiveBuildRounds | 4 |
| objectiveInstallationCost | 200 |
| researchMaterialCost | 3 |
| researchPointsPerRound | 6 |
| researchStancePointsPerRound | 8 |
| shipRepairCost | 10 |
| shipRepairHp | 2 |
| marineReplacementCost | 1 |
| marineReplacementPerRound | 40 |
| fleetMaterialUpkeep | 3 |
| militaryGarrisonLimit | 160 |
| sanctuaryHabitats | 8 |
| industryUpgradeCost | 80 |
| defenseInvestmentCost | 20 |
| defenseGarrisonGain | 20 |
| replacementMaterialCost | 90 |
| replacementFuelCost | 100 |
| replacementPopulationCost | 100 |
| replacementMinimumPopulation | 400 |
| sanctuaryPopulation | 5000 |
| beaconPopulation | 5000 |
| beaconCount | 4 |
| beaconRelayCost | 75 |
| beaconRelayMaterialUpkeep | 5 |
| beaconRelayReserveUpkeep | 100 |
| objectiveStreams | 3 |
| hegemonyCapitals | 3 |
| hegemonyStreams | 2 |
| hegemonyPopulation | 2000 |
| hegemonyStrength | 48 |
| expeditionColonists | 1000 |
| expeditionTroops | 200 |
| expeditionEngineers | 100 |
| expeditionRobots | 500 |
| expeditionDefenses | 200 |
| expeditionMaterialCost | 600 |
| expeditionDryTonnes | 800 |
| expeditionFuelUnitTonnes | 10 |
| expeditionTankUnits | 1500 |
| expeditionReserveUnits | 50 |
| thermalSpecificImpulseSeconds | 900 |
| electricSpecificImpulseSeconds | 3000 |
| electricAccelerationLimit | 0.00018 |
| electricPowerMegawatts | 60 |
| electricEfficiency | 0.65 |
| transferSamplesPerRound | 120 |
| earthControlRatio | 1.5 |
| expeditionEvasionDeltaVKmPerSecond | 0.25 |
| railgunInstallationCost | 250 |
| railgunShotCost | 100 |
| railgunDamage | 80 |
| weaponInFlightPerKind | 1 |
| railgunInstallationsPerClan | 1 |
| railgunChargeRounds | 1 |
| fractureMissileCost | 400 |
| fractureMissileMaxHops | 3 |
| siegeRefitCost | 150 |
| siegeAvailableRound | 16 |
| railgunAvailableRound | 18 |
| missileAvailableRound | 20 |
| missileWarningWindows | 2 |
| missileLifetimeLimit | 2 |
| railgunSpeedKmPerSecond | 25 |
| railgunCooldownRounds | 2 |
Paced calendar and mission budget
New matches persist the time model. Legacy worlds and already-paid trajectories retain their saved interpretation. Mission costs below apply to the standard vessel; existing dry-mass scaling applies.
| Parameter | Value |
|---|---|
| version | 1 |
| viewingSeconds | 12 |
| orbitalYearsPerRound | 0.5 |
| planetMaxDegreesPerRound | 12 |
| moonDegreesPerRound | 12 |
| Parameter | Value |
|---|---|
| minRounds | 4 |
| maxRounds | 6 |
| radialAuPerRound | 12 |
| departureFuel | 300 |
| cruiseFuelPerRound | 100 |
| captureFuel | 150 |
| maneuverReserve | 50 |
| maxAssistCredit | 200 |
| fuelPerAvoidedKmPerSecond | 100 |
| maxCruiseCreditFraction | 0.5 |
| minimumSolarRadiusAu | 0.8 |
| maximumOutwardExcursionAu | 2 |
| encounterFractions | 0.2, 0.35, 0.5, 0.65, 0.8 |
| retainedEncountersPerPlanet | 2 |
| periapsisRadii | 3, 12, 60 |
Map command revision
Command-mode worlds use these bounds and explicit purchases in place of governor fleet replacement and automatic investment. Costs are opening-stock commitments; income becomes available next round.
| Parameter | Value |
|---|---|
| version | 1 |
| maxOrders | 20 |
| maxWaypoints | 6 |
| maxBuilds | 6 |
| maxMilitary | 12 |
| maxCivilian | 8 |
| researchPerRound | 8 |
| researchMaterialCost | 3 |
| siteSensorAu | 6 |
| scoutSensorAu | 12 |
| shipSensorAu | 4 |
| openingSeconds | 90 |
| earlySeconds | 60 |
| lateSeconds | 75 |
| startingScience | 8 |
| sciencePerHabitat | 8 |
| crewReserve | 100 |
| fuelRefillPerRound | 30 |
| Build | Materials | Fuel | Inhabitants | Hull HP | Strength | Tank | AU / round |
|---|---|---|---|---|---|---|---|
| Pathfinder | 45 | 60 | 20 | 6 | 3 | 180 | 12 |
| Frigate | 90 | 100 | 100 | 12 | 10 | 160 | 8 |
| Colony transport | 45 | 100 | 100 | 6 | 0 | 600 | 12 |
| Siege cruiser | 160 | 160 | 120 | 18 | 18 | 160 | 6 |
| Fabricator | 80 | 0 | 0 | — | — | — | — |
| Gene clinic | 60 | 0 | 0 | — | — | — | — |
| Marine garrison | 35 | 0 | 20 | — | — | — | — |
| Beacon relay | 75 | 0 | 0 | — | — | — | — |
| Cure sequencer | 200 | 0 | 0 | — | — | — | — |
| Sanctuary vault | 200 | 0 | 0 | — | — | — | — |
| Orbital railgun | 150 | 0 | 0 | — | — | — | — |